TopLeague and Bundesliga Manager: New generation online soccer games

Research output: Chapter in Book/Report/Conference proceedingConference contribution


This paper describes a new generation online soccer manager. More than 210,000 users operate TopLeague and the Official Bundesliga Manager, complex real-time soccer simulators that are based on actual data of real professional soccer players. The underlying technology is a hierarchical three-tier multiagent system that consists of autonomous BDI agents and allows dynamic group structures (e.g. an emergent situation for a wing attack). The German Bundesliga, one of the most prestigious soccer leagues in the world, adopted this AI system for their official web site. The online games run seamlessly in a web browser with a state-of-the-art 3D visualization engine. Fundamental research within the domain of the RoboCup simulation league is the basis for this technology. We will describe the architecture of the multiagent system (MAS) in this paper, discuss motion capture techniques for graphical animation, and reveal details about user acceptance of the games.

Original languageEnglish (US)
Title of host publicationRoboCup 2010
Subtitle of host publicationRobot Soccer World Cup XIV
Number of pages12
StatePublished - Apr 5 2011
Event14th Annual RoboCup International Symposium - Singapore, Singapore
Duration: Jun 25 2010Jun 25 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6556 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Other14th Annual RoboCup International Symposium


  • Facial Expressions
  • Manager Games
  • Motion Capture
  • Robotic Entertainment
  • Soccer Simulation
  • Teamwork and Heterogeneous Agents

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)


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