Networked games in the midst of the clouds

Mark Claypool, Grenville Armitage, M. Brian Blake

Research output: Contribution to journalReview article

Abstract

Networked games in the context of the emerging technologies of cloud and mobile computing facilitate an enhanced gaming experience for consumers. Software engineers will be continually challenged to offer more realistic games in the context of ever more distributed systems, complexity in new game-delivery platforms, and the uncertainty in performance considering uneven computational environments.

Original languageEnglish (US)
Article number6818953
Pages (from-to)8-11
Number of pages4
JournalIEEE Internet Computing
Volume18
Issue number3
DOIs
StatePublished - Jan 1 2014

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Keywords

  • cloud computing
  • distributed computing
  • mobile games
  • networked games

ASJC Scopus subject areas

  • Computer Networks and Communications

Cite this

Claypool, M., Armitage, G., & Blake, M. B. (2014). Networked games in the midst of the clouds. IEEE Internet Computing, 18(3), 8-11. [6818953]. https://doi.org/10.1109/MIC.2014.56