Mobile augmented reality system architecture for ubiquitous e-learning

Jayfus T. Doswell, M. Brian Blake, Jerome Butcher-Green

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Citations (Scopus)

Abstract

Mobile Augmented Reality Systems (MARS) e-learning has the potential to provide continuous, context-based, and autonomous instruction to human learners anytime, anyplace, and at any-pace. MARS e-learning enables mobility for the learner and hands free human computer interactivity. Advances to MARS based learning provides the advantage of a natural human-computer interface, flexible mobility, and context-aware instruction allowing learners to develop psychomotor skills while interacting with their natural environment with augmented perceptual cues. These perceptual cues combining multi-modal animation, graphics, text, video, and voice along with empirical instructional techniques can elegantly orchestrate a mobile instructional tool. The challenge, however, is building a MARS e-learning tool with capabilities for adapting to various learning environments while also considering the cultural, geographical, and other contexts about the learner. This paper discusses a novel system/software architecture, CAARS, for developing context-aware mobile augmented reality instructional systems.

Original languageEnglish
Title of host publicationProceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006
Pages121-123
Number of pages3
DOIs
StatePublished - Dec 1 2006
Externally publishedYes
Event4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006 - Athens, Greece
Duration: Nov 16 2006Nov 17 2006

Other

Other4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006
CountryGreece
CityAthens
Period11/16/0611/17/06

Fingerprint

Augmented reality
Software architecture
Animation
Interfaces (computer)

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Science Applications
  • Electrical and Electronic Engineering

Cite this

Doswell, J. T., Blake, M. B., & Butcher-Green, J. (2006). Mobile augmented reality system architecture for ubiquitous e-learning. In Proceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006 (pp. 121-123). [4032535] https://doi.org/10.1109/WMTE.2006.261358

Mobile augmented reality system architecture for ubiquitous e-learning. / Doswell, Jayfus T.; Blake, M. Brian; Butcher-Green, Jerome.

Proceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006. 2006. p. 121-123 4032535.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Doswell, JT, Blake, MB & Butcher-Green, J 2006, Mobile augmented reality system architecture for ubiquitous e-learning. in Proceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006., 4032535, pp. 121-123, 4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006, Athens, Greece, 11/16/06. https://doi.org/10.1109/WMTE.2006.261358
Doswell JT, Blake MB, Butcher-Green J. Mobile augmented reality system architecture for ubiquitous e-learning. In Proceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006. 2006. p. 121-123. 4032535 https://doi.org/10.1109/WMTE.2006.261358
Doswell, Jayfus T. ; Blake, M. Brian ; Butcher-Green, Jerome. / Mobile augmented reality system architecture for ubiquitous e-learning. Proceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006. 2006. pp. 121-123
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