TY - JOUR
T1 - Learning objects in medical education
AU - Ruiz, Jorge G.
AU - Mintzer, Michael J.
AU - Issenberg, S. Barry
N1 - Funding Information:
. The Campus Alberta Repository of Educational Objects (CAREO) (http://www.careo.org) is a project supported by Alberta Learning and the Canadian Network for the Advancement of Research in Industry and Education (CANARIE). Its primary goal is the creation of a searchable, Web-based collection of learning objects for educators.
Funding Information:
Drs. Ruiz and Mintzer would like to thank Drs. Rosanne Leipzig and Bernard A. Roos for their mentorship. They also acknowledge the support of the D. W. Reynolds Foundation.
PY - 2006/11
Y1 - 2006/11
N2 - A learning object (LO) is a grouping of instructional materials structured to meet a specified educational objective. Digital LOs, which can be stored electronically, allow a new approach to instructional activity, making medical education more efficient, and potentially more cost-effective. They are reusable and can incorporate text, graphics, animations, audio, and video to support and enhance learning. A learning object can stand alone or be aggregated with additional objects to create larger forms of educational content meeting multiple educational objectives. Digital learning objects located in online repositories can be accessed by many computers and are easily handled by an array of learning management systems for delivery to learners at any time. Integrating digital learning objects with traditional educational methods in a blended learning approach assists medical educators in meeting the challenges of competing priorities. Multimedia LOs enable learners to tailor their experience to their preferred learning style. Through the use of learning objects, learners' reactions, their acquisition of knowledge, skills and attitudes, and their behavioral changes become readily measurable. Learning objects provide multiple research opportunities, such as their use in adaptive learning, their added value in preclinical versus clinical education, and their impact as part of a blended learning strategy.
AB - A learning object (LO) is a grouping of instructional materials structured to meet a specified educational objective. Digital LOs, which can be stored electronically, allow a new approach to instructional activity, making medical education more efficient, and potentially more cost-effective. They are reusable and can incorporate text, graphics, animations, audio, and video to support and enhance learning. A learning object can stand alone or be aggregated with additional objects to create larger forms of educational content meeting multiple educational objectives. Digital learning objects located in online repositories can be accessed by many computers and are easily handled by an array of learning management systems for delivery to learners at any time. Integrating digital learning objects with traditional educational methods in a blended learning approach assists medical educators in meeting the challenges of competing priorities. Multimedia LOs enable learners to tailor their experience to their preferred learning style. Through the use of learning objects, learners' reactions, their acquisition of knowledge, skills and attitudes, and their behavioral changes become readily measurable. Learning objects provide multiple research opportunities, such as their use in adaptive learning, their added value in preclinical versus clinical education, and their impact as part of a blended learning strategy.
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U2 - 10.1080/01421590601039893
DO - 10.1080/01421590601039893
M3 - Article
C2 - 17594550
AN - SCOPUS:34250794954
VL - 28
SP - 599
EP - 605
JO - Medical Teacher
JF - Medical Teacher
SN - 0142-159X
IS - 7
ER -