A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks

Dusit Niyato, Zhu Han, Walid Saad, Are Hjørungnes

Research output: Chapter in Book/Report/Conference proceedingConference contribution

16 Citations (Scopus)

Abstract

Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate content and information to a particular group of mobile users sharing the same interests. In this paper, we investigate how the content providers and the network operator can interact to distribute content in a mobile social network. The objective of each content provider is to minimize the cost pertaining to the time used for distributing the content to all subscribed mobile users as well as the cost due to the price paid to network operator for transferring the content over a wireless connection via a base station. While the content providers can cooperate by establishing coalitions for sharing a wireless connection, the network operator can control the amount of bandwidth of the wireless connection.We introduce a novel coalitional game model, referred to as "controlled coalitional game", to investigate the decision makings of the content providers and the network operator. The numerical studies show that, given the allocated bandwidth from network operator, the content providers can self-organize into coalitions while minimizing their individual cost for wireless connection sharing. Also, the results demonstrate that the revenue of the network operator can be maximized when the bandwidth allocation is performed considering the coalitional structure of the content providers.

Original languageEnglish
Title of host publicationGLOBECOM - IEEE Global Telecommunications Conference
DOIs
StatePublished - Dec 1 2010
Event53rd IEEE Global Communications Conference, GLOBECOM 2010 - Miami, FL, United States
Duration: Dec 6 2010Dec 10 2010

Other

Other53rd IEEE Global Communications Conference, GLOBECOM 2010
CountryUnited States
CityMiami, FL
Period12/6/1012/10/10

Fingerprint

Frequency allocation
Bandwidth
Costs
Base stations
Decision making

Keywords

  • Content provider
  • Game theory
  • Mobile social network

ASJC Scopus subject areas

  • Electrical and Electronic Engineering

Cite this

Niyato, D., Han, Z., Saad, W., & Hjørungnes, A. (2010). A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks. In GLOBECOM - IEEE Global Telecommunications Conference [5683074] https://doi.org/10.1109/GLOCOM.2010.5683074

A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks. / Niyato, Dusit; Han, Zhu; Saad, Walid; Hjørungnes, Are.

GLOBECOM - IEEE Global Telecommunications Conference. 2010. 5683074.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Niyato, D, Han, Z, Saad, W & Hjørungnes, A 2010, A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks. in GLOBECOM - IEEE Global Telecommunications Conference., 5683074, 53rd IEEE Global Communications Conference, GLOBECOM 2010, Miami, FL, United States, 12/6/10. https://doi.org/10.1109/GLOCOM.2010.5683074
Niyato D, Han Z, Saad W, Hjørungnes A. A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks. In GLOBECOM - IEEE Global Telecommunications Conference. 2010. 5683074 https://doi.org/10.1109/GLOCOM.2010.5683074
Niyato, Dusit ; Han, Zhu ; Saad, Walid ; Hjørungnes, Are. / A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks. GLOBECOM - IEEE Global Telecommunications Conference. 2010.
@inproceedings{306db7b785214dc1b078eef4456f80d8,
title = "A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks",
abstract = "Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate content and information to a particular group of mobile users sharing the same interests. In this paper, we investigate how the content providers and the network operator can interact to distribute content in a mobile social network. The objective of each content provider is to minimize the cost pertaining to the time used for distributing the content to all subscribed mobile users as well as the cost due to the price paid to network operator for transferring the content over a wireless connection via a base station. While the content providers can cooperate by establishing coalitions for sharing a wireless connection, the network operator can control the amount of bandwidth of the wireless connection.We introduce a novel coalitional game model, referred to as {"}controlled coalitional game{"}, to investigate the decision makings of the content providers and the network operator. The numerical studies show that, given the allocated bandwidth from network operator, the content providers can self-organize into coalitions while minimizing their individual cost for wireless connection sharing. Also, the results demonstrate that the revenue of the network operator can be maximized when the bandwidth allocation is performed considering the coalitional structure of the content providers.",
keywords = "Content provider, Game theory, Mobile social network",
author = "Dusit Niyato and Zhu Han and Walid Saad and Are Hj{\o}rungnes",
year = "2010",
month = "12",
day = "1",
doi = "10.1109/GLOCOM.2010.5683074",
language = "English",
isbn = "9781424456383",
booktitle = "GLOBECOM - IEEE Global Telecommunications Conference",

}

TY - GEN

T1 - A controlled coalitional game for wireless connection sharing and bandwidth allocation in mobile social networks

AU - Niyato, Dusit

AU - Han, Zhu

AU - Saad, Walid

AU - Hjørungnes, Are

PY - 2010/12/1

Y1 - 2010/12/1

N2 - Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate content and information to a particular group of mobile users sharing the same interests. In this paper, we investigate how the content providers and the network operator can interact to distribute content in a mobile social network. The objective of each content provider is to minimize the cost pertaining to the time used for distributing the content to all subscribed mobile users as well as the cost due to the price paid to network operator for transferring the content over a wireless connection via a base station. While the content providers can cooperate by establishing coalitions for sharing a wireless connection, the network operator can control the amount of bandwidth of the wireless connection.We introduce a novel coalitional game model, referred to as "controlled coalitional game", to investigate the decision makings of the content providers and the network operator. The numerical studies show that, given the allocated bandwidth from network operator, the content providers can self-organize into coalitions while minimizing their individual cost for wireless connection sharing. Also, the results demonstrate that the revenue of the network operator can be maximized when the bandwidth allocation is performed considering the coalitional structure of the content providers.

AB - Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate content and information to a particular group of mobile users sharing the same interests. In this paper, we investigate how the content providers and the network operator can interact to distribute content in a mobile social network. The objective of each content provider is to minimize the cost pertaining to the time used for distributing the content to all subscribed mobile users as well as the cost due to the price paid to network operator for transferring the content over a wireless connection via a base station. While the content providers can cooperate by establishing coalitions for sharing a wireless connection, the network operator can control the amount of bandwidth of the wireless connection.We introduce a novel coalitional game model, referred to as "controlled coalitional game", to investigate the decision makings of the content providers and the network operator. The numerical studies show that, given the allocated bandwidth from network operator, the content providers can self-organize into coalitions while minimizing their individual cost for wireless connection sharing. Also, the results demonstrate that the revenue of the network operator can be maximized when the bandwidth allocation is performed considering the coalitional structure of the content providers.

KW - Content provider

KW - Game theory

KW - Mobile social network

UR - http://www.scopus.com/inward/record.url?scp=79551629151&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=79551629151&partnerID=8YFLogxK

U2 - 10.1109/GLOCOM.2010.5683074

DO - 10.1109/GLOCOM.2010.5683074

M3 - Conference contribution

SN - 9781424456383

BT - GLOBECOM - IEEE Global Telecommunications Conference

ER -